Build a real game by describing it.

Skenith is a supervised assistant for making games in Unity. You describe what you want; it builds, shows you, and waits for you to say what to change.

Supervised, not one-shot

Nothing happens to your project without you seeing it first. Skenith proposes, you approve, and every change is verified against what is actually on disk — not against what a tool claimed it did.

It finds things rather than inventing them

The hard parts of game-making — character models, animation, camera work — are drawn from curated libraries and adapted, because that produces work you can ship rather than work that looks right in a screenshot.

For people who finish things

Skenith is built for someone with a game they actually intend to release. It is not a toy, and it does not pretend the last 10% is easy.